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A word about Genre

 
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Ulrich Bardonia
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Joined: 02 Apr 2010
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PostPosted: Tue Feb 07, 2012 8:23 am    Post subject: A word about Genre Reply with quote

I must say that I have played in a lot of different games and I must admit that utr maintains the closest addherance to white wolf genre of any of the games I've played in. I also have to admit that many times I've really enjoyed the times in certain games where they departed from white wolf genre, but here's the thing, eventually it got boring.

Unfortunately once you open that flood gate there is no going back. You can't take away the silly powers once people have them. The other thing I've noticed about Utr is that in every big plot there's a diverse group of players who go to tackle it.

That's awesome, and as much as I would like to think that it is because we are awesome players, I have come to realize that it is because no one player can do it all. If my character had protean it would be awesome, but I wouldn't need to rely on Wiggs anymore. If my character had astral p, I wouldn't need to rely on the baron anymore. In the same way my character is useful to others because I'm skilled at dominate. Allura is useful because she has so many mortal contacts. William Johns is useful because he is a sniper.

Everyone has their specialty, and to take that away takes away from interesting rp. It's no secret that ulrich and Allura hate each other, but they work together often out of necessity. In essence this is the reason that the anarchs remain as an independent sect. We all have wildly divergent views, but know that if we don't have each others back in the end we will be crushed.

The reason other sects don't just take out random anarchs when they feel like it is that even an anarchs biggest enemy within the sect will risk their own life to get them back. That insane determination is a power in and of itself, and is ironically born out of our codependency on one another.

A word on blood bonds later, at the moment I have to actually earn my paycheck.
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Alura



Joined: 22 Mar 2010
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PostPosted: Tue Feb 07, 2012 11:10 am    Post subject: Reply with quote

I don't hate you.

Just the way you don't care about human life. Wink
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Ulrich Bardonia
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PostPosted: Tue Feb 07, 2012 12:17 pm    Post subject: Reply with quote

Ok, blood bonds. I've watched both sides go back and forth making good points on each side. I really had to sit and think about it after reading some of the things that were said, because they started to make a whole lot of sense as to why some individuals may want to be bonded.

Then I stopped and realized that was the key. Some individuals may want to be bonded, but a few individuals don't change the view of the society as a whole. Especially if those individuals are afraid to make an issue of it IC because they are scared of the repercussions.

The repercussions of bonding people is severe amongst the anarchs, for the reasons said by other people previously, freedom blah blah blah, but I think the most important reason for anarchs being against the blood bond is that it's one of the ideological differences that divides the sects. Sabbat think we should share a roughly equal bond to encourage brotherhood, Cam think that elders should bond their young to keep them in line, and Anarchs believe that free will is more important than forced loyalty.

When you look at the issue from the perspective of the majority of anarchs you see that bonding yourself to someone or bonding someone to you, brings you much more in line with the views of another sect. It is in this sense that it makes sense to me that bonding an individual would be heinous crime.

Obviously there will always be individuals who are anarch, but choose to have a view on the blood bond more like those of another sect. No one is saying you can't have free will as a character, I think Bruce was just trying to say expect the "stereotypical" reaction from NPCs and probably a good number of pcs.

And so ends my rant on the two hotly debated topics. I hope you appreciate my perspective and consider it as a whole rather than trying to pick apart tiny details in order to prove some point that is irrelevant to the overall meaning.
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wiggs



Joined: 08 Jan 2011
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Location: Where ever the party bitches and booze are at.

PostPosted: Tue Feb 07, 2012 1:58 pm    Post subject: Reply with quote

I say let the blood bond happen... If even if it against genre. Less We forget we have other players from other sects coming to play in our game. And I applaud peter for again coming in on self defense. and managing to convert people without slamming them to the wall. Gj Pete...takes alot balls and cunning to do wat yah did XD And out of game should not be condoled due to lack of St involvement regulating something that's out of there reach. I say let it play out and yes the powers should stay. How long the player has to live before npcs hunt him or her down is another story.

Consequences Mr Anderson... In regards to Evan's second to last post... I see how it is! I want a divorce lol! Get another Gangrel whore to teach yah Protean! lol jk. But seriously let the blood bond happen and if it has powers soo be it. Just remember kiddes you're going to piss someone off one way or the other.
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Ulrich Bardonia
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PostPosted: Tue Feb 07, 2012 2:23 pm    Post subject: Reply with quote

Just to make it clear, I didn't say players shouldn't be allowed to blood bond, this is obviously the choice of the player/character. Also Arthur, I don't neccessarily think it's a great idea to shout out the private actions of a character even if it is ooc, unfortunately learning something ooc often makes it difficult to decide when and if someone should jump to certain conclusions IC.
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wiggs



Joined: 08 Jan 2011
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PostPosted: Tue Feb 07, 2012 3:19 pm    Post subject: Reply with quote

Ill keep that in mind. Yeah sorry didn't see it that way. I wasn't being sarcastic but whatever is in store for us I usually keep it ic though.. and I don't think it speculation however ill keep my yapper shut anywho to those who always meta.
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Charles Rockledge



Joined: 18 Mar 2010
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PostPosted: Tue Feb 07, 2012 9:23 pm    Post subject: Reply with quote

Ulrich Bardonia wrote:
I hope you appreciate my perspective and consider it as a whole rather than trying to pick apart tiny details in order to prove some point that is irrelevant to the overall meaning.

Er. I do appreciate your perspective, but I don't know how to respond in whole rather than bits. The whole point is true, but its like white light really being made of 7 colours and I can't help but to notice where the red part can cause cancer.

Especially if those individuals are afraid to make an issue of it IC because they are scared of the repercussions.
They aren't afraid to raise the issue IC. The OOC discussion is happening after the IC events have been decided and in anticipation of what the consequences will be.

is that it's one of the ideological differences that divides the sects.
-brings you much more in line with the views of another sect.

I covered this already. Summary is: Just because another sect does something doesn't actually make that something wrong. We should do whetever is the most logical, sensible, reasonable thing to do, even it is something another sect also does.

Anarchs believe that free will is more important than forced loyalty.
Yes, but the 3 exceptions in question have nothing to do with forcing anyones loyalty. At best it's a side-effect that can be worked around.

The repercussions of bonding people is severe amongst the anarchs,
What does severe mean? More importantly, CAN it mean something other than GNC (Execution). That's the big issue concerning whether players who choose for their characters to take certain actions can actually have that be a viable choice. A compromise penalty might for example include Exile for a year and a day in which to break the bond wherin a player can use the character at other games but must play a different character at UTR. Even this though doesn't take the desire for mutual bonds between consorts and such into account.

I think Bruce was just trying to say expect the "stereotypical" reaction from NPCs and probably a good number of pcs.
People are a wee uncertain as to what the stereotypical reaction actually is.
We haven't exactly treated our heinous criminals too harshly in the past. Sniffles walked outright; Paco seems forgiven for all he's done. I remember something about Reine diablarising the Joey Bag-of-Donuts impersonator and being defended with "in the heat of battle, and in a group where only chance made it her", etc. Honestly, I don't see us making a big deal out of this IG unless The Masons or The Old Man make a big deal out of it.

Not that it means they shouldn't, but they haven't really enforced severe penalties before and the only thing different now from precident is that it involves the transfer of an otherwise restricted power. If more severe action than usual will be taken this time, even though in the case of other similar infractions the masons did give the choice to people involved; it implies that the severe penalty is not so much for engaging in the bond, but for successfully dealing/obtaining an otherwise restricted power; a seperate plot issue from that of the bond.
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Ulrich Bardonia
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PostPosted: Wed Feb 08, 2012 7:52 am    Post subject: Reply with quote

I was definitely trying to speak about generalities rather than a specific issue, but since everyone seems determined to speak about the specific instance in question I will point out that when punishments are left to the pcs, you are correct they have been very lenient. When punishments have been doled out by the NPCs they have been overly harsh.

That means if you want someone to get off easy, just make sure that you play the politics game and keep the npcs uninvolved. If you want an overly harsh penalty for a person, politic to have the npc deal with their punishment. Since the first 6 months or so of game I can't remember a single time where Bruce had the NPCs dole out a punishment on a player without pc politics being the cause.
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Charles Rockledge



Joined: 18 Mar 2010
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PostPosted: Wed Feb 08, 2012 8:43 am    Post subject: Reply with quote

Excellente.
I can be satisfied with a resolution that works out this way.
Thankyou.
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