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A blurb About Blood Bonds (OOC ANARCH GENRE)
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inblack83



Joined: 22 Mar 2010
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PostPosted: Mon Jan 30, 2012 9:19 pm    Post subject: A blurb About Blood Bonds (OOC ANARCH GENRE) Reply with quote

Quoted from Laws of the Night Guide to the Anarchs. Copyright White Wolf Publishing. This is in no means meant to infringe upon any copyright laws or intentions of distribution simply to illuminate a paragraph or 3.

"THE BLOOD BOND"

"There is more rampant hypocrisy throughout the Movement on this issue than perhaps on all others combined. No anarch wants to be enslaved to an elder; given a choice, most would much rather die instead. The Bond is the one punishment that will drive an otherwise rational anarch into the Sabbat. Many go, hoping and praying they will be able to escape once the Bond is broken. Pitifully few ever return, and those who do are never quite the same. Despite this, they go anyway, so strong is their
desire to be free. Without a doubt, anarchs see the Bond as one of the most heinous crimes a vampire can commit - usually.

There are exceptions to every rule, and always people to make them when it suits their purposes. The default position of most anarchs is that the Bond is always wrong no matter who is Bound to whom for what reason, but more than a few find ar least one reason to Bond someone for something. The most popular exception is a mutual Bond between lovers (many anarchs are still too young to have given up mortal habits like boyfriends and girlfriends). Critics contend that condoning mutual Bonds is like saying it’s acceptable to be hooked on heroin if the heroin is also hooked on you, but that argument isn’t very persuasive after the fact. Beyond mutual Bonds, some anarchs believe it’s acceptable to Bond anyone outside the Movement, or outside their own faction, or even outside their own gang. When called on it, they generally respond with a half-hearted justification that boils down to “it’s unfortunate but necessary given the circumstances.’’ This argument seldom convinces anyone, but they make it anyway. Most mercenaries and nihilists will go to great lengths to avoid being Bound themselves, but Bond others without
hesitation or remorse. This is one of the main reasons for their lack of popularity among the other factions.

Still, despite all the exceptions and the hypocrisy, the Blood Bond remains the most hated and reviled of practices. So reviled, in fact, that anarchs long ago developed a different name for it: Blood Slavery. A regnant is a Blood Slaver; a thrall is a Blood Slave. The latter is a victim to be liberated while the former is a criminal to be punished. In most anarch communities, Blood Slavery is a capital offense."
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FayeRowan



Joined: 31 Oct 2011
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PostPosted: Mon Jan 30, 2012 9:41 pm    Post subject: Reply with quote

So what you're saying is that we need to do mutual
bonds instead....got it Razz
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Cyrus The Virus Caine



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PostPosted: Mon Jan 30, 2012 9:42 pm    Post subject: Reply with quote

:: Just.......facepalms::
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inblack83



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PostPosted: Mon Jan 30, 2012 9:43 pm    Post subject: Reply with quote

"Critics contend that condoning mutual Bonds is like saying it’s acceptable to be hooked on heroin if the heroin is also hooked on you, but that argument isn’t very persuasive after the fact."

Not sure about that one Smile
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FayeRowan



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PostPosted: Mon Jan 30, 2012 10:01 pm    Post subject: Reply with quote

If criticism had any power to harm, the skunk would be extinct by now. ~Fred Allan
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inblack83



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PostPosted: Mon Jan 30, 2012 10:32 pm    Post subject: Reply with quote

<<<<<<<------------------------- Please See Avatar.
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FayeRowan



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PostPosted: Mon Jan 30, 2012 10:38 pm    Post subject: Reply with quote


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Eric



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PostPosted: Tue Jan 31, 2012 12:02 am    Post subject: Reply with quote

^ Pretty much sums it up for the exceptions and hypocrisy related to the topic.
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Last edited by Eric on Wed Feb 01, 2012 2:48 pm; edited 1 time in total
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Charles Rockledge



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PostPosted: Wed Feb 01, 2012 6:52 am    Post subject: Reply with quote

((a bit IC))
Speaking of hypocrasy: Ghouls Razz

Anarchs need to get over this whole foolish notion that freedom is more precious than survival. The whole 'give me liberty or give me death mentality'. Some folks do not want to run off and join the cam, but are still willing to give up a wee bit of liberty in exhange for things that personally may be valued greater. Does it make us independents then, autarchs? If it is ones free choice to be less free, why should other anarchs prevent them from making that choice. We don't seem to mind anarchs that actually are bound to heroin or cocane (Sniffles).

In the case of Anarch bonding, how often is it really that the bond is admitted to intentionally enslave another to their will? Usually, it is either to awaken a soldier from torpor that he may return to common defence sooner (and so the player doesn't have to sit out the rest of the game or more games to come, or shelve the character for awhile and gnc); or to learn non-cardinal powers. In either case the bond is typically one point only, not three, and in some cases can be arranged to be broken a year and a day later anyway; an anarch is typically not going to be enfocrcing a bond that was issued just to wake up a friend or pass along a useful new ability.

Look at it another way, if I am bound and determined to learn dementation, protean, and quietus, where would anarchs prefer I learn them from, other anarchs, or non-anrchs? Not only is the potential student valuing the power greter than the small piece of liberty that must be the price, but if the teacher is an anrach, there would be less worry that the ultimate result would indeed be enslavement. Non-anarch teachers would be more likey to take advantage of the situation, no?

Regarding hypocrasy if that is the right adjective, how ofthen to anarchs complain that of all the supernatural creatures in the world of darkness, vampires seem to be the weakest ones. Yet this is by choice for the most part. We refuse to strenghten our overall power, of ourselves and the movement, by fearing the cost of doing so; the bit of liberty that must be surrendered in the bond.

Can you inagine how much more powerful we'd all be if each anarch soldier can strike an opponent with not only potence, but claws and scorpians touch?
If each anarch in a phanlanx can stare melee enemies down, say "flee" and have a reasonable chance of certain ones them actually doing so (don't need bond for that one, either way), but add to that an afliction of schizopghenia for after the inntial affect wears off.

I have to admit Bruce of noticing what the sabbat are actually cabable of from a megalomaniacs perspective regarding their power, and envying it slightly. Not that I'm willing to trade away my humanity for it; I value that more than liberty too; but I'd have no hesitation whatsoever to drink a trait of an anarch malkavian, gangrel, or assamite or two (teachers, not traits) in exchange for integrating the basic dots of these into my overall portfolio of disciplines. This is something of benefit to both individual anarchs and for the more who are willing to pay that price, the community.

Forcing the bloodbond is one thing, but choosing it is not something that should be overly restricted. Additionally as regarding mutualism, a teacher and student can always exchange one trait to keep an even footing in their relationship...

Leading me to another tangent, before the split between anarchs and the sabbat at the convention of thorns, Anarchs DID use the vaulderie to escape the initial bonds set by the elders of the day.

and to another, if the someone already has awoken you from torper, then the trait is now in there. You do not need to drink another trait to learn form them, yes? The opportunity can be taken to pass along a power to further justify the initial application of the bond after the fact.
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Last edited by Charles Rockledge on Wed Feb 01, 2012 4:32 pm; edited 1 time in total
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FayeRowan



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PostPosted: Wed Feb 01, 2012 8:05 am    Post subject: Reply with quote

*Thunderous applause*
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Father Noah



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PostPosted: Wed Feb 01, 2012 9:43 am    Post subject: Reply with quote

A long, yet informative speech. I approve.
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Eric



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PostPosted: Wed Feb 01, 2012 3:04 pm    Post subject: Reply with quote

I agree. Blood bonding, while it taints the practices of a free liberty should not be ultimately frowned upon, esp when it has it's advantages. It should be present not as a practice, but as a choice given to those who wish it. I mean, isn't that what having freedom's all about? The freedom to choose, even if the decision might be regretted in the end. But that's the beauty of playing the Anarch genre; you're not going to get the things you want unless you take a risk now and then.
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GlennT



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PostPosted: Wed Feb 01, 2012 8:41 pm    Post subject: Reply with quote

I do agree that at times a blood can happen. But not taking away from your post drew. But what you said really comes down to

"I want kewl powerz"
and why shouldn't i get them cause someone might blood bond me to teach them.

That is the thing about the anarchs. yes a few of the non-cardinal do get out here and dther. But otherwise they really don't trade and give freely like you see in the sabbat.
That is why anarchs developed Combi powers. Like King of the Hill; Memory Rift and call upon the blood. Even Smiling Jack's Trick doesn't require a clan specific. Some of the combi powers can turn the tide as easily as hitting with claws and scorpions touch. (Which.. by the way both clans can and will kill you for knowing. anarch or not)

~Glenn
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FayeRowan



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PostPosted: Wed Feb 01, 2012 9:36 pm    Post subject: Reply with quote

I think that you are directly taking away from his post by projecting your own assumptions that UTR is a community of power gamers onto his interpretation of the anarch genre. Although I understand the format of the game does not allow for as in depth character background and interactions (well, it could, but that's a whole other post), there are many players who would not even use said powers for their, as you put it, "kewlness". You insist that that is the "thing about the anarchs", when in fact it is only one interpretation of the genre, and one that is completely different at many other games even within the organization. Also, nobody is saying that a blood bond is only useful for getting said "kewl" powers. As I thought he put it, there are many other uses for the bond, be it as plot or character devices. I think that while power gamers do exist, there are many more players who use the mechanics of the game only to outline a character concept and make the concept as realized as possible within a given framework. I know I've been told that powers I want are useless, but that's from a power gamer perspective. If Faye would have those powers or be interested in learning something, I don't give a damn if it will be useful, I care that the concept will be realized, and I know that in this rich roleplaying community, I'm not the only one like that.
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Charles Rockledge



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PostPosted: Wed Feb 01, 2012 10:01 pm    Post subject: Reply with quote

GlennT wrote:
"I want kewl powerz"
and why shouldn't i get them cause someone might blood bond me to teach them.

There's more to it than the 'kewl powerz bit', but let me adress that anyway because it was brought up last time I ended up having this conversation with someone too.

I can see the practical application of kewl powerz, beyond their mere kewlness. Fear of the bond preventing homoginising useful things is in the same boat as fear of oppression making a prejudicial dislike of central authority and chains of command. Power is power whether it is supernatural or temporal. The anarchs have a lot of potential to actualise true power, reletive to both the camarilla and the sabbat.

The potential goes unrealised because the value of liberty is soooo much greater than the value of power, even though power is what is used to defend the liberty. The true status perfectus in my opinion will only arise when anarchs learn to compomise between the true ideal of total liberty and the practicalality of almost total liberty. Sometimes the choice between dieing for the cause and surviving the nights to advance the cause further, is sacrificing a portion of the goal for yorself so that future generations might have it in your stead. Sacrificing your life to the cause is easy, sacrificing your own liberty to it is deep commitment.

That is the thing about the anarchs. yes a few of the non-cardinal do get out here and dther. But otherwise they really don't trade and give freely like you see in the sabbat.
Which isn't somethign to maintain IMHO. It a weakness we should learn to overcome. The fact that monsters like the sabbat can be so much more powerful than humanitas adhering anarchs means the anarchs are doing somethign incorrectly. If we truly mean to stand as a third great sect, and not mere bunch of rebel rabble rousers, than we must truly become great.

That is why anarchs developed Combi powers. Like King of the Hill; Memory Rift and call upon the blood. Even Smiling Jack's Trick doesn't require a clan specific.
I need look these up, I don't know any of them off the top of my head but king of the hill. Isn't that one elder? Edler ones don't count. The idea is to shift a bit from needing folks like Yohan and James to come and rescue us every single encounter because they're the only ones who can really do anything. Anarch PC's should be developing skills we can use together, reletively self-reliantly, so the 'big guns' only need to be called out for the biggest of threats (As an aside, this game has been going for almost 5 years now. Anarch combo powers haven't really been integrated into the community either.).

(Which.. by the way both clans can and will kill you for knowing. anarch or not)
So I keep hearing, but again, there are too many out-clan people in OWBN that have non-cardinals for this to be really true. It's one of those cases where it's been true in UTR because we are so strict and by the book, but the org seems to have gone a bit lax on (likely because folks find it to be more fun). The camarilla are supposed to be even more tight about sharing disciplines than anarchs even failing to share cardinal disciplines to preserve the uniqueness of clan that anrach don't (in theory) so strongly adhere to. Yet I know camarilla toreador on global forums who have a wider array available to them than many anarchs. This makes even their, supposedly pansy comered to us, warriors better at it and superior in battle. This does not inspire respect from them, nor faith in many areas for 'buffer' anarchs to actually be able to do their 'job'.

The bottom line is that it is the same as a representetive republic being a compromise between a communistic democracy and Dictatorship/Monarchy: there is a happy medium to be found between 'kewl powerz' being 'cheezy' versus being completley unavailble. There is similarly a happy medium between regarding the blood bond, for whatever reason it is used, as nothing at all bad ,like the cam, versus as wicked a sin as diablarie. The best place to operate anything is in the happy medium. That's where government is best, where power vs liberty is best, where cash versus influence, guns versus butter, water conservation policies, etc. The happy medium is where you want to be to actualise the most potential.

This doesn't conflict by the by with horror genre not being 'happy'. The horror comes from the plot, theme, setting, etc story element, not consistent feeligns of weekness. Feelings of weekness at just he right moment can add horror sensations to the story, but consistent feeling of weekness just start to get old after awhile.

These aren't new thoughts by the by. I made all these same arguments to Jaiquan back in the day too.
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